Kasparov-Ponomariov 2002
White to play (Diagram I)
Garry plays
1 a4! This opens a second front, making the defensive task harder for Black.
If Pono tries to defend his pawn by 1..c4 then 2 Qb6! Re7 3 g5! and White's victory is near.
Therefore, Pono plays
1..e4 2 ab5 ab5 3 Bb5 Qe5 reaching Diagram II
White to play ( Diagram II)
Here Kasparov plays 4 Qg5!
If 4..Be6 then 5Bc4! is decisive. The bishop cannot be taken in view of 6 Rd7+. and 5..Re8 6 R1d5 Qf6 7 Qf4! leaves White winning.
If 4..Ra7 5 R1d5 Qf6 6 Qh6! similar to the game,
The game went 4..Qe7 5 Qh6 Be6 ( because 5..Qf8? loses against 6 Bc4+ and 7 Rd8+).
We reach the next position :
White to play and win (after 5..Be6) Diagram III
Here Garry clinched the victory by playing (after repeating the moves) 6gf5!
After 6..Bf5 7 Bc4+! Ke8 8 Qf4! is strong, so Pono played 6..gf5
The game ended : 7Be2!
A great move bringing the bishop into the attack via the h5-e8 diagonal.
7..Qf6 8 Bh5+ Ke7 9 Rxe6! 1-0
Final Position
Position after 9 Rxe6! 1-0
9..Qe6 10 Qg7+ wins
9..Ke6 10 Rd6+! wins